#ifndef _PROCESSVRML_H_
#define _PROCESSVRML_H_

#include <stdio.h>
#include <vector>
#include <Eigenvalues>
#include "Point.h"

using namespace std;
using namespace Eigen;

class VRMLmodel {
public:
	VRMLmodel(char* fname);
	void initVRML();
	void addPolygon(int i,Vector3i coordinates[4]);
	void closeVRML();
		
private:
	FILE* fp;
};

#endif